AI Insights · Timothy · January 2022
Top 5 3D Cartoon Games on iOS in Colombia Q4 2021
An overview of the performance of the top 5 3D cartoon games on iOS in Colombia during the fourth quarter of 2021, including trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 3D cartoon games on iOS in Colombia demonstrated varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insightful trends for each game.
Clash Royale from Supercell saw significant fluctuations in its weekly revenue, peaking at around $18.7K in the first week of November. Weekly downloads showed an upward trend, reaching about 8.1K in the last week of December. The game’s weekly active users increased steadily, rising from approximately 75K to 134.5K by the end of the quarter.
Subway Surfers by Sybo Games ApS maintained a steady performance with a notable increase in weekly downloads, peaking at approximately 7.5K in the last week of December. Weekly active users also saw a rise, climbing from around 128K to 191K over the quarter. Revenue, however, remained relatively modest, with a peak of $403 in mid-October.
Nintendo's Mario Kart Tour experienced a slight decline in weekly active users early in the quarter but managed to recover, ending with around 27.6K users. Weekly downloads showed a gradual increase, culminating in about 4.2K by the end of December. Revenue varied, with a peak of $1.4K in the final week of the year.
Pokémon UNITE from The Pokemon Company had its highest weekly downloads at the start of the quarter with about 5.4K, which then saw a decline. Weekly active users also decreased, from approximately 15.2K to 5K. Revenue followed a downward trend, with a peak of $1.2K in the first week of October.
Crash Bandicoot: On the Run! by King showed a consistent increase in weekly downloads, reaching around 2.6K in the last week of December. Weekly active users fluctuated but ended the quarter on a high note, climbing to approximately 13.7K. Revenue remained low throughout the quarter, peaking at $91 in mid-October.
For more detailed insights and data, visit Sensor Tower.